A month ago we reported that the all new 2024 MINI Countryman (a 2025 model in the US) was coming sooner than you might think. A driver with 20 Adaptability can run dry tyres 5% further into wet weather than a driver with 0 Adaptability. It's not totally virgin territory for PC gaming. Pro tip: use the green speed button at the beginning of the race and use red button after half way through race or after 1st pit . Context: I just finished 1 season in the ERS, (2nd in the driver championship), and the tactic i like to use is to always fuel to full, if in the last stint only refuel for the remaining laps (usually i start on soft, change to medium, medium and last stint on soft for 1 driver and for the other i use a more conservative approach with second driver (as least stops that i can get). This modifier is specific to the race length you have chosen in your Preferences, with Short adding/removing the least laps, and Long the most. Take your time here as the difference is huge. Also, it is possible for drivers to get a temporary trait this would normally happen via random Dilemmas, which we shall be discussing later, or after particularly good or bad race performances. This document can only currently be obtained via the Unity Assets Bundle Extractor, and is not currently Workshop compatible. As a result, only pit if you are due to pit within the next 2-3 laps anyway. Adjust and repeat until the session ends. In his role today for RACER, Pruett covers open-wheel and sports car racing as a writer, reporter, photographer, and filmmaker. I just got back into playing this after a few months off - picking up where I left my Predator challenge file after 2 races in our first WMC season. Press J to jump to the feed. A couple of important notes and examples: 1) If the tyre selection is Ultras/Supers/Softs as your dry weather tyres, then Ultras will be your Softest, Supers will be your Middle, and Softs will be your Hardest. Another key feature here is Fan Boost, which can only be used once this also helps boost a cars performance in the race, and should ideally be used if youre trying to make up lost ground or trying to move quickly through the grid in order to earn more points. Surprisingly, the last F1 Manager was released nearly 20 years ago by EA. Simply go to the Hire Drivers menu and toggle between Interested Drivers and Show All in the bottom part of the screen, and youll be able to view every drivers traits, may they be actually available to hire or yet to be unlocked, depending on the tier/class youve reached so far. Weve noticed that if the game notices youve been idling, meaning not making any adjustments to strategy, scheduling pit stops, or even changing camera angles or moving the current angle around, it will automatically choose strategies for you. If you do take control of the session, it is relatively simple to get a minimum of 95% for each car. Once your tyre temps are half way between middle and top temp, reduce to orange or yellow. Please see the. A cheerful and thoughtful racing strategy game available now on iOS and Android, MM3 is largely a game of upward progress and forward momentum. The second thing the bands define is the time penalty for being in them. I think there is a typo: Ultras go at 20%, I would have a different opinion on the fuel. Aggressive Driving will result the tires to wear down faster while Calm Driving wears them less. Hire the drivers, assemble the team, develop your car and mastermind your way to glory. In your first race or two, make repairs to your cars in your scheduled stops, even if they are not quite in the red yet. Corresponding to the size of each race and the number of opponents in the round, you will decide how many drivers there will be in the team, what kind of cars will be selected in each race, with statistics and advantages. Hey I'm quite the racing noob. Undercut and Overcut Strategies : It seems like the Undercut strategy works like a charm in the F1 Manager 2022. This is a guide for beginners and as such, my advice is geared towards the best results for the lower teams with poor facilities and average drivers as I believe that is where most people just starting out will begin. reporter, photographer, and filmmaker. Running less fuel and a harder compound is better than running a higher engine mode and softer tyres, so keep this in mind. if the needle gets pinned to the top,the speed boost you gained is negated, "Running less fuel and a harder compound is better than running a higher engine mode and softer tyres, so keep this in mind.". The additional or penalty laps are now taken as a direct reading from the drivers Smoothness stat. This is one of the most important, and complicated to explain, aspects of the tyres in SSDD. As with driver Smoothness, the bonus or penalty laps you get through the chassis are now a direct rating, rather than just who has the highest rating. Elapsed Time: the elapsed time from the beginning of the race when you stop. Josh Bilicki will run NASCAR Xfinity Series races for DGM . You will be surprised at the result you can get just because you finished, often top 10. These are the categories from which the number of laps a tyre will run and the speed at which it does them is determined by, NOT by the actual compound itself. This means that even if your driver has a Smoothness of 6, while every other driver has a Smoothness of less than 6, you will not get bonus laps anymore. With the whole tyre thing I'm guessing that the higher the temp the faster the car but the tyre will wear out faster? 2, 4 Motorsport Manager Onlines AI doesnt seem to be so smart weve seen the game arbitrarily switch our drivers to High Power Mode or Attack Mode after going idle, so you need to actually be in front of your phone and not doing too much multitasking while playing! The new tire rules could open up new strategy avenues as well. Then again, there are also those tough scenarios where youll be losing out in one way or another we provided one example, which had us choosing between paying 150k cash for physiotherapy sessions to heal our drivers bad back, and leaving things as it is and having our driver deal with his sore back as a temporary trait that could affect his performance for a couple races. This means that if you start the race on Hard tires you'll suffer a 3 second per lap penalty at the start against someone starting on fresh Soft tires, but the soft tires will wear faster, hit the ~65% point sooner and the lap penalty drops. Fuel manufacturer chosen during pre-season car construction definitely affects fuel efficiency. The catch we were referring to earlier is the fact that you need to pay an entrance fee of 100k cash per race, and even if you get a podium finish, you wont get any sort of cash prize! Get your mechanics all improving reliability at the earliest opportunity. Supposed your strategy is to go High on engine on the last 3 laps, you would need to load extra 1-2 laps of fuel. This is another basic mechanic I am seeing being misunderstood. Getting the most out of a certain tyre is vital to strategy, and when they reach a certain grip percentage, the lap times drop slowly. But just as promised in the games description, Motorsport Manager Online now features Formula-E racing as one of the game modes. 1, Wet tyres are not very often used and when it is used in an intermediate tyre range; the car performance is impacted very negatively. All data and information has been taken from a Vanilla version of SingleSeaterDesignData.txt (SSDD), which contains all information relating to cliff percentages, tyre . F1 cars have run 13-inch wheels rims for years, with the diameter of the tyre and rim combination measuring 26.4 inches (67cm). For example, if your Gearboxs maximum rating is 380 and its Performance declines to 372, with your Engineer having a 14 Performance and 7 Reliability rating, youre probably off improving Reliability or choosing another part to repair, because thats only going to serve as a waste of the excess 6 Performance points that cannot be applied to the gearbox on account of its maximum rating. The crossover points can now be altered by a drivers Adaptability stat. For a better experience, please enable JavaScript in your browser before proceeding. Volcon to be the first UTV brand to co-develop d. This guide is more or less for players who are playing on ERS (European Racing Series). There is much to do here! Each choice has a very simple multiplier to tyre wear (and tyre temperature). Coming last every race is nothing to be ashamed of if you are on of the bottom teams. The "cliff" happens when you hit the percentages you listed, and they get real bad. However, through my own gameplay, I have noted that when running the tyres on yellow there seems to be no wear penalty at all when running with freezing cold tyres. I used to notice this exact same behaviour from AI in normal difficulty, but in realistic difficulty they seem to extend stints little longer to get full use of a stint. Motorsport Manager, a PC game developed by Playsport Games and published by SEGA. Just what kind of traits do the drivers in this game have? 3.5, 3 And if youre the type who prefers starting with Softs in order to get the best possible qualifying time, then switching to Hards for your first and only pit stop, you can partially mitigate the decrease in speed when using Hards by using the Hards Setup Strategy, as that reduces lap times by one second and increases the Race Start stat by 50 points! This could have a ripple effect not only would you fall behind as you get by on worn-out tires, but the fact that youd be straining your vehicle at this point could also greatly reduce your Reliability, thus putting you at greater risk of retiring from the race! You usually run red/red (i.e. This guide is written on the assumption that you will be managing in the lower ranks, I.e Tier 3, as I believe this is where most people start. If your lead designer has average all round stats, keep hold of them. Racing certainly cannot help but care about tires and the number of tires in Motorsport Manager Mobile 2 is very diverse, which can be used in many different tactics of the . 6, 5 Every tyre category at a race weekend has three bands High Performance, Medium Performance and Low Performance. lots of ambiguity in the game with stuff like this. Anything above 10 will result in the bonus laps, anything below 10 will result in reduced laps. Intermetiate tyres are useful between 10% and 60% of water on the track. Mediums: Falls off at 5%. With their slowest car you really need to think outside the box and take risks. The software can calculate the strategy for VERY long races, but only the first 150 laps are shown, as the Pitboard repeats itself at some point. In his previous career, he served as a mechanic, engineer, and team manager in a variety of series, including IndyCar, IMSA, and World Challenge. The number of laps for each band is added together to get the rough life of the tyre. With their slowest car you really need to think outside the box and take risks. That workaround is to exit the app and restart it, though given the fact Motorsport Mobile Online now involves multiplayer action, you may want to tread lightly when it comes to this sneaky little fix for avoiding those rock-and-a-hard-place Dilemmas that occasionally pop up. Laptime: in seconds. I didn't think of pushing for reliability to prevent mechanical breaks Will do it now! Low (Blue) - Uses 0.9 Laps of fuel (per fuel gauge) for each driven lap and cools down the engine and wearing it at half speed. Wets and Inters also suffer a wear penalty in addition to the time penalty when they are used in dry conditions. 1.75, 2 The number merely goes red to alert you to the fact your tyres are wearing out, but it has no bearing on whether the tyre is finished yet. , 3 1.5, 3 I hope this guide has helped you, the player, to better understand how the tyres are working and determined in the background, and that it answers any queries you may have had. Fuel Window: In this fuel window, the number of refuels doesn't change. There are 5 tyre compounds in Motorsport Manager Online: Each tyre type has got different top speed and durability. All trademarks are property of their respective owners in the US and other countries. The first aspect of these bands is the number of laps which a tyre lasts in each. The bonus and penalty is scaled to the race length you have chosen in your Preferences. Motorsport Manager was originally a smartphone game, albeit an excellent one, and it can . Details Emerge for Test Drive Unlimited Solar Crown, Major Dakar Desert Rally Update and DLC released, iRacing Late Model Stock Car gets much-needed Update. In the above example, we chose to pay the 150k cash in order for our driver to heal up right in time for the next race we had more than enough cash in reserve, and this driver happened to be our de facto No. As these are written in numbers and ingame you only have a bar, it can be difficult to judge and compare the figures below and how its displayed on the UI. Slick tyres are useful when the track is dry or when the track is starting to get wet (up to 10%). Reliability +25% Performance -5. But since races will only earn you so many materials, regardless whether you win or lose, you may reach a point where you need to compete in more races than youre planning to, just so you have enough materials to increase the parts highest possible level. If you're looking for something more than what we discussed in the first two Motorsport Manager Online guides, preferably if you're in one of the many classes in Tier 3 or slightly beyond, we strongly recommend reading on and checking out the tips included in this new Motorsport Manager Online strategy guide. 1, 9 This takes any pressure off you in the first season and allows you to take time to develop parts and infrastructure. This does depend on your race length and for longer races, I would recommend always pitting under a safety car after the first 4-5 laps, but for shorter ones, stick to your own plan. By (peq) Guide to help you extend your stints in Motorsport Manager. The categories are Softest, Middle, and Hardest and are applied regardless of which compounds you have available. I see people saying that you should always pit at 25% regardless of the compound, which is incorrect. This is my strategy guide for Motorsport Manager. Always go with those that give you the highest return:race ratio. Fuel/Lap: amount of fuel consumed every lap. Tyres also affect your Qualifying Points. It is only visible to you. Brain Damage Gaming the difficulty is realistic, I noticed that the bots do not stop at the pit stop on the last lap before the start of charging a fine for wear and the whole circle goes with this fine. 1.3, 5 Do not expect podiums or regular top ten finishes within your first 3-5 season. This could be a good way for you to plan ahead of your next promotion(s)! Use comma as a decimal separator. These are different for every dry weather tyre, with the Softest tyre having the smallest initial penalties, and the Hardest having the largest. - Oversaw all aspects (including P&L ownership) and . Instead, your points will go toward your total for the ongoing season, and the more points you score over that timeframe, the better your prize will be. Thanks for the guide. The effective range of wet tyres are between "k" (k meaning just below letter "k" in "water on track" text) to the end of the gauge. Unlike previous editions of the game, this is no longer the PvE game you may have known, where you go from season to season, manage a team of two drivers, and move from class to class while matching wits against AI teams and drivers. Due to all the tiers and all the new features, drivers, options, and other things you can unlock in this game, this probably wont be our final guide for this game. 1 guy, thanks to his superior base stats and his Qualifying Boost strategy. You are using an out of date browser. Next up is the tyre mode, or driving style, you can give your driver during a race. Responsibilities. Increased GP and revitalized market shares by focusing . While it may be nice to spend Paddock Tokens to speed things up when manufacturing a new part, and while you will definitely need them as part of your entry fee, your main purpose for those Tokens would be in order to acquire additional materials that youll need to upgrade a parts maximum level. This guide is written on the assumption that you will be managing in the lower ranks, I.e Tier 3, as I believe this is where most people start. Engines that have 40%/50% Reliability are required to use this strategy. The drivers are divided into three groups based on their Smoothness. I have been seeing a lot of confusion regarding tyres and tyre life recently, and I will be using this guide to help clear up any misunderstandings. Once they leave the pit, immediately recall them. Kathryn Reinhardt. The tire wear and tire heating are determined by star ratings when you build your chassis (something you do every offseason). 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